Most users ever online was 263 on 2020-Apr-18 20:02
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Ashlander
IronStandsEternal 12 hours ago

3/6p... you are welcome to join

IronStandsEternal 13 hours ago

3/6p

IronStandsEternal 13 hours ago

2/6p

IronStandsEternal 13 hours ago

6p live game is up in case someone wants to play

D_jaja 13 hours ago

2/3

D_jaja 13 hours ago

3p live up

D_jaja 15 hours ago

2/3

D_jaja 16 hours ago

Ok no interest in 6P live, then maybe 3P?

D_jaja 16 hours ago

How much players?

JaqenHghar0 16 hours ago

pbem for beginners?

D_jaja 17 hours ago

Lets try it... 6P live up

smssf 20 hours ago

hostless 3p live

Silver Den 20 hours ago

Legend, thank you very much

Ihor 20 hours ago

Done

smssf 21 hours ago

hostless 3o

Silver Den 21 hours ago

interested in playing

Silver Den 21 hours ago

can one of the modders kick a player from a 3p live game? The player has been offline for a while but there are players who are

smssf 21 hours ago

any 3p?

Silver Den 21 hours ago

join 3p

travis23 22 hours ago

3plive fast or better

Don't hesitate, that's your last chance.



Community Forum
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Visara
Knight

Posts: 185
Games: 221
Rank Points: 674
Member since: 2016-Jul-10

Topic: FAQ and Errata have just been released!
Posted: 2019-Mar-22 01:35
FFG released a new file with FAQ and Errata.
Much FAQ is added and some Errata as well. A lot about the new expansion Mother of Dragons, but definitely not only about the expansion!

Biggest changes
, also for a normal 2nd edition game:

New Lannisters starting position
A ship at the port of Lannisport

New Tiebreakers
The tiebreaker priority at the end of round 10 (previously listed in the third paragraph under “Winning the Game” on page 16 of the rulebook), is now as follows:
1) Most total land areas controlled
2) Highest position on Supply track
3) Highest position on Iron Throne track

https://images-cdn.fantasyflightgames.com/filer_public/22/2c/222c584e-9fed-48bc-a567-d71eb4c93614/agotbg_faq_v2_forweb.pdf


ElPopelos
Keeper of the Forbidden Wilds

Posts: 3,874
Games: 179
Rank Points: 1,271
Member since: 2013-Feb-01

Topic: FAQ and Errata have just been released!
Posted: 2019-Mar-22 01:48
Interesting chances,thanks for Sharing!


This allows Lannister to actually hold his Sea against 2nd-Ed Vicatrion/balon in the first round. pretty huge imo!

About the tiebreakers, i feel like this will mostly help Stark and Martell, 2 houses that are strong in tiebreakers anyways.

It will make the 10th round a lot more interesting for sure though!


Visara
Knight

Posts: 185
Games: 221
Rank Points: 674
Member since: 2016-Jul-10

Topic: FAQ and Errata have just been released!
Posted: 2019-Mar-22 02:25
The extra march -1 order (only for use at ships) that comes with the expansion made it even more necessary to make Lannister a bit better.

I really like the new tiebreaker.


obmit
Warden Of The North

Posts: 282
Games: 319
Rank Points: 2,376
Member since: 2015-Jan-25

Topic: FAQ and Errata have just been released!
Posted: 2019-Mar-22 07:38
Quite huge change in the lanni gj setup. Removing fortresses from tiebreaker is great imo.

And other surprising stuff aswell, eg winter is coming in westeros deck 2 being resolved immediately and not only after westeros deck 1.
Necrarch
Knight of Ni

Posts: 2,038
Games: 135
Rank Points: 1,003
Member since: 2019-Feb-01

Topic: FAQ and Errata have just been released!
Posted: 2019-Mar-22 10:10
Very interesting, thanks a lot !

The Lanni change is huge and very well done from my point of view - can give PTs from port, support... The frist turn orders will be hard for Lanni and only one can be changed by raven.

Great stuff to change the tiebreaker as well.

And good precisions like on the timing of the Winter is Coming card. I do like that !




Selekta
Master Blacksmith

Posts: 7
Games: 65
Rank Points: 276
Member since: 2019-Mar-18

Topic: FAQ and Errata have just been released!
Posted: 2019-Mar-22 10:25
Great changes specially with new Tiebreakers.


ElPopelos
Keeper of the Forbidden Wilds

Posts: 3,874
Games: 179
Rank Points: 1,271
Member since: 2013-Feb-01

Topic: FAQ and Errata have just been released!
Posted: 2019-Mar-24 12:10
The extra march -1 order (only for use at ships) that comes with the expansion

I think this is the biggest change overall. This means that a weak house gets overrun very quickly once the first defense fell.
Strong houses on the offense benefit greatly from this on the other side.

I dont like it at first glance.


Visara
Knight

Posts: 185
Games: 221
Rank Points: 674
Member since: 2016-Jul-10

Topic: FAQ and Errata have just been released!
Posted: 2019-Mar-24 13:49
I like the expansion very much. I've played it two times now, Lannie85 visited me to play. Next Sunday we play again
The added features are great.
-Iron Bank = awesome addition.
-vassal system = very good. Playing with less than max players is not a problem now. The vassal system is a nice addition, so nice that I almost felt the urge to intentionally not play with the max amount of players.
-House Targaryen = nicely done, with the Dragon units that increase in power of the duration of the game.
-House Arryn = a strong turtle
-House Tyrell becomes stronger, he starts with a star and will have more space to 'breathe', since Martell could head east or gets pressure from the east.

Playing the expansion feels refreshing. In comparison to the normal 2nd edition, the Mother of Dragons expansion feels a bit less like chess. Due to some randomness with the Iron Bank, the dragon units and 'who controls the vassal', there is less room for detailed pre-established strategies.


Necrarch
Knight of Ni

Posts: 2,038
Games: 135
Rank Points: 1,003
Member since: 2019-Feb-01

Topic: FAQ and Errata have just been released!
Posted: 2019-Mar-25 11:06
Don't know for the expansion, but the extra ship for Lanni will probably greatly balance the GJ/Lanni fight, and by rebound also weaken Stark - GJ is more likely to go North with that, which cripples Stark no matter what he does.

Martell, we have seen it with the recent Championship, is very strong well played. I think the main issue now will probably be that Tyrell still has his very difficult game start if there is no muster, but we will see. They would probably have benefited as well from an extra ship, but may be a balance breaker against Martell as well...

Always super tough to find the right placing !


Frode789
Squire

Posts: 218
Games: 90
Rank Points: 478
Member since: 2014-Jul-17

Topic: FAQ and Errata have just been released!
Posted: 2019-Mar-25 11:08
Don't know for the expansion, but the extra ship for Lanni will probably greatly balance the GJ/Lanni fight, and by rebound also weaken Stark - GJ is more likely to go North with that, which cripples Stark no matter what he does.

Martell, we have seen it with the recent Championship, is very strong well played. I think the main issue now will probably be that Tyrell still has his very difficult game start if there is no muster, but we will see. They would probably have benefited as well from an extra ship, but may be a balance breaker against Martell as well...

Always super tough to find the right placing !

Tyrell is very strong in the expansion though (starts with a star). Now that Lannister has that extra ship, Baratheon is in the toughest place in MoD.
Necrarch
Knight of Ni

Posts: 2,038
Games: 135
Rank Points: 1,003
Member since: 2019-Feb-01

Topic: FAQ and Errata have just been released!
Posted: 2019-Mar-25 13:06
Sorry, was not clear but I was only talking about the vanilla game - I love the 6 player standard one, saying that now Tyrell had the hardest play.

For what I have seen indeed, Bara is almost impossible to play if Targ is present indeed with that middle of board / surrounded position. Makes a nice vassal with the Iron Throne.


Beornegar
Battle Commander

Posts: 168
Games: 235
Rank Points: 1,230
Member since: 2016-Aug-11

Topic: FAQ and Errata have just been released!
Posted: 2019-Mar-25 19:44
I like the expansion very much. I've played it two times now, Lannie85 visited me to play. Next Sunday we play again
The added features are great.
-Iron Bank = awesome addition.
-vassal system = very good. Playing with less than max players is not a problem now. The vassal system is a nice addition, so nice that I almost felt the urge to intentionally not play with the max amount of players.
-House Targaryen = nicely done, with the Dragon units that increase in power of the duration of the game.
-House Arryn = a strong turtle
-House Tyrell becomes stronger, he starts with a star and will have more space to 'breathe', since Martell could head east or gets pressure from the east.

Playing the expansion feels refreshing. In comparison to the normal 2nd edition, the Mother of Dragons expansion feels a bit less like chess. Due to some randomness with the Iron Bank, the dragon units and 'who controls the vassal', there is less room for detailed pre-established strategies.

I'll have to agree with everything We finally get to play this expansion with four players, and it was amazing! It was very long game tough, about six hours, mainly because two of us were beginners in the base game.

I especially liked the vassal system. It was very interesting to think who you should pick for your vassal and what to do with him, because he could be your opponents vassal next round. I liked it so much, that I don't think I'll ever want to play this with max players. I'm curious to see how the game changes with more players and fewer vassals.

We found one thing that was a bit confusing about vassals. When in combat, vassals take seven sellsword cards, shuffle them and draw 3 for their hand. The big question is, when two vassals are in combat, who gets to draw first? We couldn't find any mention about this in the rulebook, faq, errata, or internet. We figured that it is done by iron throne order, but it would be nice to know for sure.

It was also very comforting to see that Targaryen is more than just dragons and don't debent on them very heavily, atleast not when against beginners. In our game Targ was unlucky to lose all his dragons in early game, but he was still fighting for the victory until the very end.
Visara
Knight

Posts: 185
Games: 221
Rank Points: 674
Member since: 2016-Jul-10

Topic: FAQ and Errata have just been released!
Posted: 2019-Mar-25 21:13

We found one thing that was a bit confusing about vassals. When in combat, vassals take seven sellsword cards, shuffle them and draw 3 for their hand. The big question is, when two vassals are in combat, who gets to draw first?
It doesn't matter
Think about it:
Vassal 1 draws 3 random cards out of the 7. Vassal 2 draws 3 random cards out of the remaining 4. Nobody looks at the 1 leftover card, the card none of them have drawn.
Both players have only knowledge about the 3 cards in their hand. It is an equal situation.
You could also just shuffle the complete vassal deck and give both vassals 3 cards and don't look at the 7th leftover. Same situation.


Beornegar
Battle Commander

Posts: 168
Games: 235
Rank Points: 1,230
Member since: 2016-Aug-11

Topic: FAQ and Errata have just been released!
Posted: 2019-Mar-26 19:00
I think it can matter a lot. First one may draw 3 best cards and second is left with much worse cards. So first one to draw gets a huge advance.
Necrarch
Knight of Ni

Posts: 2,038
Games: 135
Rank Points: 1,003
Member since: 2019-Feb-01

Topic: FAQ and Errata have just been released!
Posted: 2019-Mar-26 22:53
As it is a pure random, Visara is right. Beornegar, the second player may as well get the "good cards".


Visara
Knight

Posts: 185
Games: 221
Rank Points: 674
Member since: 2016-Jul-10

Topic: FAQ and Errata have just been released!
Posted: 2019-Mar-28 00:42
Beornegar, you realise the vassals draw 3 random cards? They can't pick.


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