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LordArryn
Soda-can 2 h 60 min ago

One more ⁶/7

Soda-can 6 hours ago

Against The Current: - Almost Forgot [OFFICiAL VIDEO]

snufkin_1301 8 hours ago

4 pl all here lets start

Les sept couronnes 9 hours ago

4/5

Soda-can 9 hours ago

Dosuljsydd?

Les sept couronnes 9 hours ago

3/5

NIghtCrawler 10 hours ago

I created one!

Les sept couronnes 10 hours ago

Please 5 players no live game

Tully Trouble 11 hours ago

Ukrainian friend, please join us

Tully Trouble 11 hours ago

2/3 - 6 rounds only, preceding mustering

Tully Trouble 11 hours ago

Maximus - come play with us

Les sept couronnes 13 hours ago

4 players live free choice please.

King Nero 15 hours ago

2/3

Daredevil Z 18 hours ago

5/6

Daredevil Z 19 hours ago

3/6

Soda-can 19 hours ago

Dysuljsydd?

Nicky 20 hours ago

Anyone 3p live?

Soda-can 20 hours ago

thanks Necrarch done that, weirdly it was only aborted without votetooick but I still received pone

Daredevil Z 23 hours ago

2/3, one more to go

Daredevil Z 24 hours ago

3p live up

I could have been an App ;-(



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Ril
One Of The Kingsguard

Posts: 809
Games: 177
Rank Points: 944
Member since: 2017-Oct-25

Topic: Aegon's Landing PBF #3
Posted: 2021-Jan-03 22:04
Players:
NIghtCrawler – Stark
Nomaris – Arryn
b00yashaka – Hoare
Doru11 – Targaryen ♛
Ril – Lannister (in rounds 1–7: Kamil14)
Necrarch – Gardener
Bruno Rivers – Durrandon
Marco Martell – Martell

Rulebook:
https://images-cdn.fantasyflightgames.com/ffg_content/agot-bg-2nd-ed/support/VA65_AGoT2_Rulebook_web.pdf

Guidelines:
1. Please add to your signature a title of the game and a House name, f.e.: Aegon's Landing PBF #3 – Stark
2. When sending me a private message do the same in a subject.
3. No special colors, bold or italics in this thread are required.
4. Try to check the thread once or twice a day, if you going to be away for more than 2 days, say it before.
5. Diplomacy may or may not be public – you can send private messages to other players if you like. But please do it within reason to not slow down the game any more than necessary.
6. The link to the current map will remain the same for the rest of the game. You can add it to bookmarks in your browser.
7. Marches and other actions may be made outside an order, if you find that it does not interfere with the movements of the player who has higher position on the Iron Throne track.
8. State if you leave a power token behind or not, if you say nothing, we assume you don't leave power token. Be as kind then and write the number of your available tokens before and after that move, for example: 5→4.
9. Please type at the end of your post who will be next.
10. All used cards (of any deck) will be colored gold on the first page in this thread.
11. When you attack, post a strength partial calculation, then ask for neutral support (if available) and, after receiving an answer, send a house card to me and declare in the thread you did it. The second player don't need to send a PM, just post the card in a thread. After that the host or the opponent can reveal his card and post total battle calculation.

Example of battle calculation
Click for details.
ATTACKER
Attacking Unit Strength: 2 (FM + FM)
March Order modification: -1
Friendly Support: 3 (KN + SH)
Neutral Support: 1 (FM)
Initial Combat Strength: 5

DEFENDER
Defending Unit Strength: 2 (KN + SE)
Defence Order modification: 2
Friendly Support: 0
Neutral Support: 0
Initial Combat Strength: 4

Pattern for copying:

ATTACKER
Attacking Unit Strength:
March Order modification:
Friendly Support:
Neutral Support:
Initial Combat Strength:

DEFENDER
Defending Unit Strength:
Defence Order modification:
Friendly Support:
Neutral Support:
Initial Combat Strength:


Current map:
https://docs.google.com/drawings/d/1kdS877_VpR0p3Ayk412-HPsMmVe2a1x4UMmS9F-pmvk/edit

Initial map:
https://docs.google.com/drawings/d/10cvt6njRnohQTFmbdRCfGSIBsAWKYJy_gH8PFUMp0pw/edit

Previous maps after assigning orders and after resolving them:
Round 1
https://docs.google.com/drawings/d/1D97GWw81qdiG_x8mo7GmJR3KbwHgME723Y-1uFe7rzw/edit
https://docs.google.com/drawings/d/1ZwL5muKdyysLWKy5RlQZ_sKOdAS_rkXWr_aBY4yFpZw/edit
Round 2
https://docs.google.com/drawings/d/1d7HbA3bhsE7RHIH9F_vhJbwcI2g6YtcpTETqK8YlDaw/edit
https://docs.google.com/drawings/d/18FMBbHbNlNuQ6RHVE7GMBpzBHzLBD06OemAkXS-XpdQ/edit
Round 3
https://docs.google.com/drawings/d/1ybE5-6SYIpcTNork7Cl_edwu0YKlUH1cqeRfgjk0SXY/edit?usp=sharing
https://docs.google.com/drawings/d/1hrQn-bB7evrH0rxWkg2fqgVUC46HYdR2I10k2xTPeZY/edit?usp=sharing
Round 4
https://docs.google.com/drawings/d/1MLnYGqw_M3oYAonxDWCoNps4QzglMWwTxP9i1YEEFA0/edit?usp=sharing
https://docs.google.com/drawings/d/1Km259JsTFyQ9CkQ86ZLOQOPKo5vjAPMIL0mXj6LwF_c/edit?usp=sharing
Round 5
https://docs.google.com/drawings/d/1ENbdTSonusVW3Sl6nmOGyEAzwgljp9W8Oh2Buhg_HqQ/edit?usp=sharing
https://docs.google.com/drawings/d/1PlHUrEIIgUbta9VS2z0gxqSXYMhTdh7jFLZWXqjmLTE/edit?usp=sharing
Round 6
https://docs.google.com/drawings/d/1X_A_mu2ulv3u1bEtpqh0cBxsUUPEcDUYJ88h-4mYOqo/edit?usp=sharing
https://docs.google.com/drawings/d/1H_G-l4oMQ2erF4sUeUQag6oQETfMqEIAc8GjfG8fKtg/edit?usp=sharing
Round 7
https://docs.google.com/drawings/d/1-62hliWkRG-p8gTSsQJ5-kL_RGakbCKyFxTthEhl5v8/edit?usp=sharing
https://docs.google.com/drawings/d/1HMQhf396ykb3AcMvHNU5ggS5Wweinu3Paex6Xx8WHR8/edit?usp=sharing
Round 8
https://docs.google.com/drawings/d/1_C2XNuWJzSb8PYu7YdYFdQ0DHHMPST-ap3gYEYBvVhY/edit?usp=sharing
...


Ril
One Of The Kingsguard

Posts: 809
Games: 177
Rank Points: 944
Member since: 2017-Oct-25

Topic: Aegon's Landing PBF #3
Posted: 2021-Jan-03 22:04
House cards  
  
STARK    
    
Torrhen Stark [4] ††    
Lord Mormont of Bear Island [3] †    
Brandon Snow [2]  :   You may add a fortification icon to this card or ignore all text abilities printed on your opponent's House card.
Lord Karstark of Karhold [2]  :   At the end of combat, regardless of its result, destroy one attacking or defending enemy Knight unit. The fortification icon does not protect against this ability.
Lord Manderly of White Harbor [1] ᗜ    
Lord Bolton of Dreadfort [1]  :   If you are defending, this card gains a fortification icon. If you are attacking, this card gains a sword icon.
Lord Reed of Greywater Watch [0]  :   If you are defending a land area and lose this combat, your opponent may not move his units into the embattled area. They return to the area from which they are marched. Your own units still have to retreat.
    
ARRYN    
    
Sharra Arryn [4]  :   If you win this combat, replace one of the defeated opponent's units (before he retreats) with your own unit of the same kind, if available. You cannot do this if the Supply limit would be exceeded.
Lord Royce of Runestone [3]  :   If you are defending an area with a Stronghold or a Castle, this card gains +1 strength and a sword icon.
Marla Sunderland [2]  :   If you are being supported in this combat, the combat strength of all non-Arryn Ships is reduced to 0.
Lord Hunter of Longbow Hall [2] †    
Lord Waynwood of Ironoaks [1]  :   If you win this combat, your opponent must discard 3 of his available Power tokens, and you receive as many Power tokens as were discarded.
Lord Corbray of Heart's Horne [1] ᗜ  
Ronnel Arryn [0]  :   You do not take casualties in this combat from House card abilities, Combat icons or Tides of Battle cards.
    
HOARE    
    
Harren the Black [4]  :   If the House card "Edmyn Tully" is in your discard pile, this card gains +1 combat strength and a sword icon.
Qhorin Volmark [3] †† ᗜ  
Vickon Greyjoy [2]  :   If you are attacking, all of your participating Ships (including supporting Hoare ships) add +2 to combat strength instead of +1.
Edmyn Tully [2]  :   If you lose this combat, return your entire House card discard pile into your hand (without this card).
Lord Drumm of Old Wyk [1] † ᗜᗜ    
Lord Blacktyde of Blacktyde [1]  :   All the +1 and +2 bonuses on your March, Support, and Defense order tokens are doubled.
Harren's Sons [0]  :   You may discard two of your available Power tokens to increase the combat strength of this House card by +3.
    
TARGARYEN    
    
Aegon Targaryen [4] †††    
Orys Baratheon [3]  :   If you are attacking a Stronghold or Castle area and you win this combat, after moving your units to a conquered area you may place a strength 1 garrison there. If you leave the area without establishing control over it, the garrison will be destroyed.
Visenya Targaryen [2]  :   If you lose this combat, you may discard two of your available Power tokens to destroy one of your opponent's attacking or defending units of your choice. The fortification icon does not protect against this ability.
Daemon Velaryon [2]  :   If you are attacking a sea area, add +2 to the strength of this House card, otherwise the card gains a sword icon.
Quenton Qoherys [1]  :   If you win this combat, you can move yourself two positions up on a chosen Influence track.
Jon Mooton [1] ᗜ    
Rhaenys Targaryen [0]  :   If any Dragon unit is participating in this combat (attacking, defending or supporting), this card gains a fortification icon and +2 combat strength.
    
LANNISTER    
    
Loren Lannister [4]  :   You may immediately cancel your opponent’s chosen House card and return it to his hand. He must then choose a different House card to reveal. If he has no other House cards in hand, he cannot use a House card this combat.
Lord Brax of Hornvale [3]  :   You may add a fortification icon to this House card or gain 1 Power token.
Lord Crakehall of Crakehall [2] ᗜ    
Lord Lefford of the Golden Tooth [2] ††    
Lord Serrett of Silverhill [1]  :   If your opponent has a higher position on the Iron Throne Influence track than you, this card gains +2 combat strength.
Lord Tarbeck of Tarbeck Hall [1]  :   All non-Lannister Knights (including neutral support Knights) add +1 to combat strength instead of +2.
Lord Reyne of Castamere [0]  :   Immediately move your opponent to the bottom of one Influence track of your choice.
    
GARDENER    
    
Mern Gardener [4]  :   If you have the "Harlan Tyrell" House card in your hand, at the end of combat (regardless of its result), move your opponent's token one position down on the Supply track. If the limit is exceeded, the opponent must reduce his army.
Lord Redwyne of the Arbor [3]  :   If you are attacking and win this combat, move the used March order token into the conquered area instead of discarding it. The March order may be resolved again later this round or, if you control the Arbor, you can do so at the and of combat.
Manfred Hightower [2]  :   You may immediately discard two of your available Power tokens to discard Manfred Hightower and choose a different House card from your hand (if able).
Lord Tarly of Hornhill [2] †    
Lord Oakheart of Old Oak [1] †  
Lord Florent of Brightwater Keep [1]  :   If you have more available Power tokens than your opponent, this card gains +2 combat strength.
Harlan Tyrell [0] ᗜᗜ
    
DURRANDON    
    
Argilac Durrandon [4]  :   If you win this combat, gain 1 Power token for each your advantage point in a final combat strength.
Lord Tarth of Evenfall [3]  :   If you win this combat and control Tarth, you may search the third Westeros deck for a card of your choice. Shuffle the remaining cards and place the chosen card facedown on top of the deck.
Lord Swann of Stonehelm [2] †    
Darkrobin [2]  :   The printed combat strength of your opponent’s House card is reduced to 0.
Bastard of Blackhaven [1]  † ᗜ  
Dickon Morrigen [1] ᗜ    
Argella Durrandon [0]  :   At the end of combat, you may look at your opponent’s hand and discard one card of your choice.
    
MARTELL    
    
Meria Martell [4] † ᗜ    
Lord Toland of Ghost Hill [3]  :   If any Dragon unit is participating in this combat (attacking, defending or supporting), this card gains a sword icon and +1 combat strength.
Ser Joffrey Dayne [2]  :   If you win this combat, you may upgrade one or two of your participating Footmen units (attacking or defending) to Knights.
Lord Qorgyle of Sandstone [2]  :   If you are attacking and win this combat, move your units to a conquered area, but do not remove your opponent's order token. Later this round you will be able to resolve it as your own.
Lord Fowler of Skyreach [1]  :   If you are not being supported in this combat, this card gains one sword and two fortification icons.
Nymor Martell [1]  :   Immediately remove one of your opponent’s order tokens in any one area adjacent to the embattled area. You may not remove the march order used to start this combat.
Lord Uller of Hellholt [0] ᗜ    


Ril
One Of The Kingsguard

Posts: 809
Games: 177
Rank Points: 944
Member since: 2017-Oct-25

Topic: Aegon's Landing PBF #3
Posted: 2021-Jan-03 22:06
Crisis cards
Click for details.

1) Grand tournament

Failure – Lowest Bidder:
Converts all of his Knight units to available Footmen, or as many as possible.
Failure – Everyone Else:
Converts 2 of his Knight units to available Footmen, or as many as possible.
Crisis averted – Highest Bidder:
Moves his influence token to the highest position of the Fiefdoms track and takes the Valyrian Steel Blade.

2) Blood stream

Failure – Lowest Bidder:
Removes his units worth 4 mustering points from the board.
Failure – Everyone Else:
Removes his units worth 2 mustering points from the board.
Crisis averted – Highest Bidder:
May retrieve 1 House card of his choice from his House card discard pile.

3) Damn mercenaries

Failure – Lowest Bidder:
Removes 2 of his Footmen units from the board.
Failure – Everyone Else:
Removes 1 of his Footmen units from the board.
Crisis averted – Highest Bidder:
May select and remove one enemy unit from an area adjacent to his lands and place the same own unit in any area he controls, if the Supply limit allows it. It cannot be a Dragon unit.

4) Debt repayment

Failure – Lowest Bidder:
Discards 9 of his available power tokens.
Failure – Everyone Else:
Discards 3 of his available power tokens.
Crisis averted – Highest Bidder:
Each opponent must discard 1 of his available power tokens (if he has any), and the player gains 1 power token for each they discarded.

5) The city of mercenaries

Failure – Lowest Bidder:
Must withdraw all units from one Stronghold or Castle he has (following the normal retreat rules). A neutral strength 4 garrison is placed in this area. Units are not defeated after retreating.
Failure – Everyone Else:
Nothing happens.
Crisis averted – Highest Bidder:
May muster troops (following the normal mustering rules) in one of the areas he controls including a Castle or Stronghold.

6) Lord of the seas

Failure – Lowest Bidder:
Cannot place orders in any of his areas containing Ships during the Planning phase this round.
Failure – Everyone Else:
Cannot place an order in one of his areas containing Ships during the Planning phase this round.
Crisis averted – Highest Bidder:
May place 1 of his available Ships in any area that is not under opponent's control, if the Supply limit allows it. Additionally, he gains 1 Power token for each ship in the port.

7) Putting on black

Failure – Lowest Bidder:
If he has more than one House card in hand, he discards the strongest one.
Failure – Everyone Else:
If he has more than one House card in hand, he discards one of them.
Crisis averted – Highest Bidder:
Returns his entire House card discard pile into his hand.

8) Long winter

Failure – Lowest Bidder:
Is reduced 2 positions on the Supply track (to no lower than 0).
Failure – Everyone Else:
Is reduced 1 position on the Supply track (to no lower than 0).
Crisis averted – Highest Bidder:
Is increased 1 position on the Supply track (to no higher than 6).

9) Militant faith

Failure – Lowest Bidder:
Moves his Influence token to the last place on the track where he has the highest position.
Failure – Everyone Else:
Discards 2 of his available power tokens.
Crisis averted – Highest Bidder:
Chooses the Iron Throne or King's Court track and moves his influence token to the highest position.

10) Wild dragon

Failure – Lowest Bidder:
Must remove from the board all of his Power tokens left on areas and discard them.
Failure – Everyone Else:
Nothing happens.
Crisis averted – Highest Bidder:
May place 1 of his available Dragon units in any area that is not under opponent's control, if the Supply limit allows it.

Events
Click for details.
I DECK

1) Mustering
2) Mustering
3) Mustering
4) Supply
5) Supply
6) Supply
7) A Throne of Blades (C)
8) A Throne of Blades (C)
9) Last Days of Summer (C)
10) Winter is Coming

II DECK

1) Clash of Kings
2) Clash of Kings
3) Clash of Kings
4) Game of Thrones
5) Game of Thrones
6) Game of Thrones
7) Dark Wings, Dark Words (C)
8) Dark Wings, Dark Words (C)
9) Last Days of Summer (C)
10) Winter is Coming

III DECK

1) Crisis
2) Crisis
3) Crisis
4) Sea of Storms (no raid orders) (C)
5) Rains of Autumn (no march +1 orders) (C)
6) Feast for Crows (no consolidate power orders) (C)
7) Web of Lies (no support orders) (C)
8) Storm of Swords (no defence orders) (C)
9) Put to the Sword
10) Put to the Sword


Ril
One Of The Kingsguard

Posts: 809
Games: 177
Rank Points: 944
Member since: 2017-Oct-25

Topic: Aegon's Landing PBF #3
Posted: 2021-Jan-03 22:09
Welcome to the new game and thanks for joining in. I wish you a lot of fun and hope that the current game will be the greatest of all.

Feel free to assign orders and send it to me in a private message.

According to chosen variant of the game (variant 4):
1. Duration of the game is 8 rounds.
2. The goal for House Targaryen is 7 castles, as usual.
3. Initial cost of bulding Aegonfort for House Targaryen is 10 tokens and decreases -1 for each subsequent round.
4. Dragon flight range is limited up to 3 areas. The seas also are counted in this number, but cannot be the final target. In case of dragon flight all border lines are treated the same, because for dragon wings barriers such as mountains and rivers do not matter. Defeated dragons can also retreat in range up to 3 areas from the battlefield (unless they were attacking – in that case they must retreat where they came from). They cannot use ship transport.

To be clear, I can mention that:
1. The East Summer Sea flows around Stepstones from the south and north.
2. The port in Dragonstone is the only one adjacent to three water areas. If there is an enemy ship on any of them, the CP order in the port has no effect.
3. South Narrow Sea shares a border with a port of Dragonstone only, not with the Dragonstone land area itself.
4. The mountains around the Eyrie are technically no different than rivers. They are not passable.
5. We are playing without Tides of Battle.
6. Tiebreaker rules: Castles > Controlled Land Areas > Supply > Iron Throne Track.

Sending me orders, you may use abbreviated order names if you like:
M-1, M+0, M+1 – march
D+1, D+2 – defence
S, S+1 – support
R, R* – raid
CP, CP* – consolidate power


Necrarch
Knight of Ni

Posts: 2,041
Games: 135
Rank Points: 1,003
Member since: 2019-Feb-01

Topic: Aegon's Landing PBF #3
Posted: 2021-Jan-04 10:40
Welcome my Lords !
Wishing you the best.


Doru11
King's Councillor

Posts: 287
Games: 599
Rank Points: 3,312
Member since: 2019-Mar-17

Topic: Aegon's Landing PBF #3
Posted: 2021-Jan-04 11:07
Happy New Year, everybody, and good luck!
Doru Targaryen, Tamer of Dragons
Bruno Rivers
Raventree Hall's Retainer

Posts: 489
Games: 183
Rank Points: 1,041
Member since: 2014-Mar-30

Topic: Aegon's Landing PBF #3
Posted: 2021-Jan-04 14:32
Orders sent.


Ril
One Of The Kingsguard

Posts: 809
Games: 177
Rank Points: 944
Member since: 2017-Oct-25

Topic: Aegon's Landing PBF #3
Posted: 2021-Jan-04 14:40
I got 5/8 (Martell, Arryn, Hoare left)


b00yashaka
Mandy's Daddy

Posts: 248
Games: 728
Rank Points: 4,905
Member since: 2019-May-01

Topic: Aegon's Landing PBF #3
Posted: 2021-Jan-04 18:05
Orders sent.


Ril
One Of The Kingsguard

Posts: 809
Games: 177
Rank Points: 944
Member since: 2017-Oct-25

Topic: Aegon's Landing PBF #3
Posted: 2021-Jan-05 08:19
Orders revealed. Arryn's turn to use the Raven.


Nomaris
Maester without a chain

Posts: 2,454
Games: 389
Rank Points: 2,611
Member since: 2017-May-19

Topic: Aegon's Landing PBF #3
Posted: 2021-Jan-05 08:58
I look at the crisis card


Ril
One Of The Kingsguard

Posts: 809
Games: 177
Rank Points: 944
Member since: 2017-Oct-25

Topic: Aegon's Landing PBF #3
Posted: 2021-Jan-05 12:02
Arryn left card on top.

Next: House Durrandon


Bruno Rivers
Raventree Hall's Retainer

Posts: 489
Games: 183
Rank Points: 1,041
Member since: 2014-Mar-30

Topic: Aegon's Landing PBF #3
Posted: 2021-Jan-05 13:54
Ship from port of SE to SBB.


Necrarch
Knight of Ni

Posts: 2,041
Games: 135
Rank Points: 1,003
Member since: 2019-Feb-01

Topic: Aegon's Landing PBF #3
Posted: 2021-Jan-05 15:16
Next: Martell.

As for myself (Gardener), no one cares about my first move, it will be M-1 Redwyne to West Summer Sea, please.


Nomaris
Maester without a chain

Posts: 2,454
Games: 389
Rank Points: 2,611
Member since: 2017-May-19

Topic: Aegon's Landing PBF #3
Posted: 2021-Jan-05 15:27
Out-of-Turn:
Marching from the Eyrie:
Knight to the Bloody Gate
Footman stays behind


Marco Martell
Prince of Dorne

Posts: 1,016
Games: 462
Rank Points: 2,834
Member since: 2018-Aug-31

Topic: Aegon's Landing PBF #3
Posted: 2021-Jan-05 15:43
Martell:
Saltshore --> Yronwood
tokens 5 -->4

NEXT: Lannister
THEN: Hoare



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