Whenever possible, please submit your actions to me ahead of time. Obviously, this is not possible in many situations.
Map:
This map is updated, the turn is over
Westeros cards:
Deck 1: Supply
Tarly of the Reach: 6
Lannister: 3
The Citadel: 4
Martell: 2
Stark: 1
Greyjoy: 3
Deck 2: Dark Wings, Dark Words. The holder of the Raven chooses Clash of Kings, Game of Thrones or no action. The Citadel chose no action. Wildlings advance to 8.
Deck 3: Sea of Storms, no Raid orders may be used during turn 4. Wildlings advance to 10.
Messenger Raven:
The Citadel will choose after orders are revealed. The Citadel has placed a Support+1* order in the East Summer Sea with the Raven
Raids: No raids may be played during this turn due to the Sea of Storms card from deck 3.
Marches:
Round 1:
Tarly of the Reach: The Boneway M+0 FM to Storm's End, victory track to 4.
Lannister: Pyke M-1 2 KN to Lannisport. Initial combat strength 5 vs 5. Lannister played Eddard, defeating Brienne of Tarth. Eddard's 2 swords kill the Tarly KN even with a minor fortification erected by Brienne in the way. The Tarly ship is burned in the port by the conquering Lannister forces. Lannister retains control of Pyke, power tokens to 13; Lannister victory track to 4, Tarly victory track to 3.
The Citadel: Oldtown M-1 KN and FM to Three Towers
Martell: Lift march in Blackwater Bay
Greyjoy: Sunspear Port M+0, Ship to East Summer Sea. Battle! Greyjoy is supported by the Ship in the Sea of Dorne with a combat strength of 2, also by the Martell Ship in Shipbreaker Bay. The Citadel is supported by the fleet in the West Summer Sea with a combat strength of 3. Total combat strength before house cards is tied 4 vs 4. Balon Greyjoy leads the way to victory against a suddenly powerless Red Viper. Final combat strength 6 vs 4. The Citadel ship cannot retreat due to supply limits and is destroyed.
Round 2:
Tarly of the Reach: M-1 in Lannisport Port removed by combat.
Lannister: Seagard M+0 FM to Pyke, FM to Riverrun. Battle! 5 vs 6 in favor of Tarly as Martell supports Tarly. Renly is the favored general of House Tarly today and defeats Ser Rodrick Cassell, earning his FM an upgrade in the process. The defeated Lannister FM returns to Seagard so there is no change in victory track.
The Citadel: Three Towers M+1 KN and FM to Starfall, KN to Prince's Pass. Battle! Initial combat strength is 3 vs 1 favoring The Citadel. Asha fights Tyrion, and wins! Tyrion decides to drink wine and decides that it is not worthwhile to use his other ability today. Greyjoy FM dies in the battle.
Martell: Mountains of the Moon M+0, FM to the Fingers, token left in MOTM. Power tokens to 9.
Greyjoy: Salt Shore M-1, FM to Storm's End. Battle! 2 vs 2 after support. Euron Crow's Eye leads the fight and defeats Alester. Victory track to 3 for Greyjoy, to 2 for Tarly of the Reach. Tarly FM retreats to The Boneway.
Round 3:
The Citadel: Starfall M+0, FM to Prince's Pass, FM to Salt Shore.
Greyjoy: Yronwood M+1, KN + FM to Prince's Pass. Battle! Areo defeats Darkstar. The routed Citadel troops retreat to Three Towers. House Greyjoy's cards are returned to him at the end of the battle, Areo is out of play currently.
Consolidate Power:
Lannister: CP Flint's Finger, 1 power token
The Citadel: CP Dornish Marches, 2 power tokens
Martell: CP Dragonstone, 2 power tokens
Stark: CP Karhold, 2 power tokens
Greyjoy: Removed by combat
Tarly of the Reach: CP Kingswood, 2 power tokens
Lannister: CP Pyke Port, 1 power token
The Citadel: CP The Arbor, 2 power tokens
Stark: CP Winterfell Port, 1 power token
The Citadel: CP* Highgarden, Ship in the Redwyne Straits.
Stark: CP* Winterfell, 2 Ships in the Bay of Ice.
Power tokens received during this round.
Tarly of the Reach: 3
Lannister: 2
The Citadel: 4
Martell: 2
Stark: 3
Greyjoy: 0
Defense orders:
Martell: The Narrow Sea D+1
Stark: Sunset Sea D+2*, Moat Cailin D+1, The Shivering Sea D+1
Greyjoy: Sunspear D+2*
Support orders:
Tarly of the Reach: Riverrun, Lannisport,
Lannister: The Golden Sound S+1*, Ironman's Bay, Greywater Watch
The Citadel: East Summer Sea S+1*, West Summer Sea
Martell: Shipbreaker Bay, Harrenhal
Stark: Bay of Ice, White Harbor
Greyjoy: Sea of Dorne S+1*