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MackaSvemirska
Asha Blacktyde 9 hours ago

No.

maygalar 10 hours ago

can a game last until 10 castles instead of usual 7 castles win condition?

ItamarShec 11 hours ago

2/3

ItamarShec 11 hours ago

2q3

ItamarShec 11 hours ago

1/3

ItamarShec 11 hours ago

3p classic game

Rockilles 12 hours ago

2/3

fedda 12 hours ago

game is up

fedda 14 hours ago

3p game is upp

snufkin_1301 30 hours ago

+1 3pl live

snufkin_1301 30 hours ago

+1 3pl live

BDLT56 30 hours ago

finger111 lobby is full waiting on you

omriex7 31 hours ago

1 more for 6p live everyone!

omriex7 31 hours ago

6p live 5/6

Soda-can 31 hours ago

Still 2 more then Sateny plus soft ?

omriex7 31 hours ago

6p live 4/6

finger111 31 hours ago

3/6p live game

sydneygas 37 hours ago

still here folks

sydneygas 37 hours ago

3p live is up

Fox101 53 hours ago

anyone LIve game ?

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Necrarch
Knight of Ni

Posts: 2,185
Games: 141
Rank Points: 1,043
Member since: 2019-Feb-01

Topic: House Analysis - Greyjoy
Posted: 2021-Mar-19 00:31
Ha, fun thing in WCup, a Greyjoy's nightmare.

Turn 2, no muster / no CoK / wildlings power 2 with King Beyond the Wall.

https://game.thronemaster.net/?game=261343

Game ended for GJ end of turn 2. Wow, wildlings can be strooong.
Side note : Lanni did not see the card turn 1, he was just lucky, but that's a hell of a game changer, even if it happens once in a blue moon.

Game ongoing in a tournament, don't comment on the next moves, just on the past, please.

Perhaps in the end it's the Northern free folk that will end up saving the Lion's pelt, overall !


sicre
Warden Of The North

Posts: 76
Games: 344
Rank Points: 2,263
Member since: 2019-Aug-23

Topic: House Analysis - Greyjoy
Posted: 2021-Mar-19 02:23
Similar just happened in World Cup 2021:
https://game.thronemaster.net/?game=261514

This time with CoK, just for lanni to steal the blade anyways.

I guess having lanni with raven will steal a little bit more winrate from GJ, and that is a good thing.


zwc098
Knight

Posts: 27
Games: 105
Rank Points: 575
Member since: 2017-May-09

Topic: House Analysis - Greyjoy
Posted: 2021-Mar-20 03:58
In hoping to turn this away from Lanni discussion and back to GJ;

What you propose has merit, but not having a CP* on LP allows me as GJ to take and hold Riverrun with much less of a threat of Cersei from a Siege Engine next round.

Except no, it doesn't quite. At least not against a Lannister that is paying attention.  That Lanni smells a rat if they see a support order in Ironman Bay, and adjusts their own orders accordingly. Two land marches is pretty suspicious in itself, but you can claim "oh I'm just going to take Moat Cailin while I spread out" I guess, since some Greyjoys do opt for that (imo) suboptimal opening from time to time. Of course, a genuinely friendly Greyjoy could always make the move to MC first in order to reassure Lanni at no cost to himself.

In any case, you will need two marches to enter Riverrun last, rather than before Lannister has used a 6 str March +1 order in Stoney Sept. If one of them is not in Ironman Bay, you are failing to expand your control of the sea and costing yourself a crucial early token, which basically takes using Aeron off the table except in case of emergency.

But okay, let's say Lanni does allow you to take Riverrun without a fight, opting instead to spread his troops across Stoney, Harrenhall and Lannisport.  How secure is your hold on turn 2, really?  If there is no major action in the Westeros Cards, holding it probably means putting raids there and in Ironman, and supporting in Seagard.  Anything else puts you at risk not just from Cersei, but also of losing one of your precious few land troops to the Mountain's ravenous maw.

So in that case, protecting Riverrun means you are not expanding any further on land or sea, and also not getting CP production from your rich new domains. Lannister, of course, is also not being very productive, so this pseudo-stalemate is really just a gift to the rest of your rivals, who are still expanding and gold farming peacefully.

Anyhow, this is all by way of saying that prioritizing Riverrun on turn 1 is fraught with peril and can quickly turn into a quagmire if you don't get the Westeros cards you are looking for.  I generally prefer to prioritize Greyjoy's limited march orders on taking control of the seas, and then worrying about the land.

Moving to MC on turn 1 is usually bad for GJ. What if Lannister musters ships and chooses a clash(about 55%) with 8 pts while you have 5? What's more, the ft in MC is just for raid later on. Stark is higher than you on IT track before a clash, and the ft there is killed sonner than later.
zwc098
Knight

Posts: 27
Games: 105
Rank Points: 575
Member since: 2017-May-09

Topic: House Analysis - Greyjoy
Posted: 2021-Mar-20 04:11
Personally, I wouldn't CP in Pyke (unless I know there is a clash, but no mustering coming in round 2). It gives only 1 additional pt and a slightly better ship distribution. But gives up on Seagard and Flints Finger (3 mustering points, 1 barrel, 1 crown) AND the possibility to lay down more orders in round 2!
If you wish to cp in Pyke, this opening may be good:
M-1 Greywater watch
M+0 Ironman's Bay
Cp  Pyke
Cp  Port of Pyke
You can gain 3 pts on turn 1 while still control Seagard(where you can cp on turn 2) and Sunset Sea. However, Lannister should be restricted from taking RR on turn 1, and you must trust him cause even if he takes it, you have no way to punish him immediately. You have to remove the march on sea and plan to attack him later on.
Gacek15
Squire

Posts: 8
Games: 130
Rank Points: 451
Member since: 2023-Mar-20

Topic: House Analysis - Greyjoy
Posted: 2024-Feb-27 20:35
I always considered placing CP in port, march -1 on Pyke, march 0 on greywater and supp in IMB to be the optimal move. If Lannister doesnt place all 3 marches you can wait him out and react accordingly. You can chain marches and then split from greywater and get 3 castles or just the 2 or attack riverrun. When Lanni is holding the Raven clash has a lower chance of happening so CP is okay but not great.
☠ Dele✝ed User

One disappeared.
One came back from the dead.

Topic: House Analysis - Greyjoy
Posted: 2024-Feb-27 20:56
I always considered placing CP in port, march -1 on Pyke, march 0 on greywater and supp in IMB to be the optimal move. If Lannister doesnt place all 3 marches you can wait him out and react accordingly. You can chain marches and then split from greywater and get 3 castles or just the 2 or attack riverrun. When Lanni is holding the Raven clash has a lower chance of happening so CP is okay but not great.
Well, usually lanni wants peace early on so it's better to sail to sunset sea. You need PTs, so Pyke should march. KN to FF and FM to SG. It's easier to take WF this way.
Gacek15
Squire

Posts: 8
Games: 130
Rank Points: 451
Member since: 2023-Mar-20

Topic: House Analysis - Greyjoy
Posted: 2024-Feb-28 10:44
Hmm, i havent played a single game where Lannister agrees to deny herself riverrun turn 1. How should i deal with such meta as greyjoy? War seems to be the only answer and that makes sure neither me nor Lannister win the game. Also, the Lannister opening i run into most of the time is a 3 way split from stoney sept to BW,HH,RR. How do I deal with that?
Ser Hodor
Son Of Hodor

Posts: 758
Games: 1,358
Rank Points: 10,286
Member since: 2016-Mar-20

Topic: House Analysis - Greyjoy
Posted: 2024-Mar-29 15:39
It gets a bit complicated, but you can afford to allow a single troop in Riverrun, even with Ironman Bay empty, as long as Lanni is marching his troops out of Lannisport rather than CPing there. And in fact, it is better if the troop in Riverrun is a knight rather than a footman.

If there is a muster, Lanni can drop a ship in IMB before you.  But then he only has a single point left for Riverrun, which means he can field at most a single siege engine.  You, meanwhile, still have a 2 strength garrison, to which you can add a knight and Balon and the blade.

There are a couple of real edge cases that can make things worse - a sea of storms could allow for some extra sea support, but unless there is also a clash (in addition to the SOS and muster) that goes exceptionally poorly for you (meaning you lose the blade while staying behind Lanni in turn order), you should still be alright.  The worst case scenario is probably a King Beyond The Wall wildling card that leads to Lanni stealing the blade from you.  But that requires 1. Muster, 2. Wilding Attack, 3. King Beyond The Wall wilding card, and 4. Lanni to have looked at the card rather than swapped an order on the first turn.  It's got to be about a 1% chance of all that lining up, and if they do your life was going to be pretty hard anyway.  I'm comfortable just taking the loss the one time out of a hundred there, in exchange for getting a head start on the 75% of the time when I'll be able to wage my standard war in the North without interruption.

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