These are my contributions.
Much of the stuff will be new to you, becouse they are about Mother of Dragons.
Q: Does the combat strength amount of zero as support count for nothing or something for a House card ability effect?
Example: A house card effect is triggered when it receives support, like Salladhor Saan. Baratheon attacks a land area that does not contain a Castle or Stronghold. The support is given by a Siege engine that has a normal Support Order (+0) at him, so the Siege contributes 0 Combat strength to the battle. Does the Salladhor ability will take place? Will the defending supporting ships combat strength be reduced to zero?
I think it does, but many seasoned players strongly think otherwise.
If the answer is ‘no’, than how about the same situation above with a Support +1?
Q: Can the house card effect from the card Renly Baratheon be used to upgrade a routed Footman? And will it become a routed or a not-routed knight?
If you say “no, that routed Footman cannot be promoted because he does not participate” than I present you this imaginary but possible example and I would like to know if your answer is still ‘no’:
Example: An area controlled by Baratheon contains a Footman and a Support +1 token. A Baratheon Footman from an adjacent area retreats to the area with the Support +1. Now there are 2 Footman in that area with the Support +1 order. One is routed, one is not-routed.
That area gets an attack from Tyrell who uses Mace Tyrell to destroy the not-routed Footman. Tyrell loses the battle. In the area is now a routed Footman with a Support +1. If that Support +1 will be used in a battle where Baratheon plays Renly Baratheon, you tell me whether this Footman participates or not… And if it participates, will it be promoted to a routed or not-routed knight?
I’d say a routed knight. If you promote a wounded Footman to a wounded Knight, he’s still wounded.
So the question could be changed into: Does a Routed unit does not participate at all, or does a routed unit contribute 0 Combat strength?
Q: Mace Tyrell
Existing FAQ:
Q: If Mace Tyrell’s text ability destroys the last remaining defending unit, does the combat still continue? A: Yes
Please add that the Order token in that embattled area will be removed after combat in case Tyrell does not win the combat, and what will happen to ships at a port of the embattled area if Tyrell does not win the combat. If it’s the home area or if a Power token is in place, the ship remains. If the land area is empty now, the ship(s) at port are destroyed.
I know this can be deduced from the rules, but would be good to add.
Q: Arianne Martell
Arianne Martell. It needs more exact explanation in the FAQ:
If Martell, playing Arianne Martell, loses the battle while defending:
-If she has a Power token in the area, she does have to remove it when losing and thus her ships at port will be destroyed because her ships cannot exist if the area attached to the port isn’t controlled by the owner of the ships.
-If she defends her home area and loses, ships in the port will stay intact because of the printed Power token in her Home area.
Q: Westeros deck II. The card ‘Dark Wings, Dark Words’ option b: Does this work exactly the same as the card ‘Game of Thrones’?
The rules say that a Port with at least one ship and a adjacent sea without enemy ships, let the player collect 1 Power token when the card Game of Thrones is drawn.
It has always bothered me that this information was not printed at the card ‘Game of Thrones’, but besides my complaint: does a port with ship lets a player collect a Power token for the option B at the card Dark Wings, Dark Words? Option B feels like it is intended to work exactly as the Game of Thrones card, but the rules do not say so.
Q: Can the Iron Bank Order token at Port be resolved if there are enemy ships at the adjacent sea?
This question makes sense, because a Consolidate Power Order token cannot be successfully resolved at Port when the adjacent sea is occupied by enemy ships. The rules don’t mention that this counts for the Iron Bank Order token, so I assume the Iron Bank Order token cán be resolved in this situation and the Consolidate Power Order token cannot. Story wise, it makes no sense that there is a difference between these two (Consolidate at Port and Iron bank at Port)
Q: Can a port exist in an area without a Castle or Stronghold?
That Iron Bank card Pyromancer lets you destroy a Castle, that’s why the question may come up. The rules don’t say a Port can’t exist without a Castle/Stronghold, but after many games it will feel unnatural if it happens. So people may have this question.
A: A Port is connected to a land area, not to the Castle. So yes, the Port and it’s ships will stay intact.
Q: Can a Commander attacks his own Vassal?
Rules say: A Commander cannot enter an area the vassal controls.
So can a Commander attack his own vassal, let the vassal retreat if he wins and leaving the area empty, but the Commander cannot enter the area?
If you say that starting a combat in general is the same as entering an area but the attacker is just not sure if he can stay (waiting for the battle result), than how about Arianne Martell’s ability? It says something like: If you lose this combat, the opponent cannot enter his units into the embattled area. So attacking units enter the area AFTER the battle is finished? Than I conclude that a Commander can attack his own vassal and if he wins, a sort of Arianne Martel effect occurs. And the commander may be able to take control over the now empty area with a second march.
I don’t think this is how you intended it and I would not like it at all, but my argument makes sense I think.
Q: There will be questions about what a Commander and his vassal(s) can do to each other. Raiding each other? Supporting against each other? Two Vassals commanded by the same player, can they march into areas the other vassal controls?
I’d say yes to all, but better address these.
Q: If a Commander commands two Vassals that attack each other, will he get 2 Power tokens?
From the rulebook:
After a combat that involves a vassal is completed, a vassal’s commander may receive a reward for their deft leadership.
I think the answer is ‘Yes, 2 Power tokens’, but I am not sure.
Q: Are the Vassal’s dual-Order tokens affected by Westeros cards?
Example: When the Westeros card that forbids the use of Support Orders is drawn, can the Vassal’s dual Order token ‘Raid-Support’ still be placed and used as a raid?
Q:
Mother Of Dragons rulebook page 5, Ordering Vassals
(…)
In turn order, for each vassal a player commands (…)
Turn order of the Vassals or the Players?
Q: Can a Port or Sea area be the chosen area while applying the effect of the Westeros IV cards Word Spreads Quickly & Scattering Dissent? I’d say ‘yes’ since óther Westeros IV cards speak of ‘land areas’ and these cards just talk about ‘areas’. However, it feels a bit like this is not how it was intended.
Q: Can the Power token gift happen at exactly the same time as an action like giving support? Can this work as a trade?
A: No, there is always room for treachery. The gift can never happen at exactly the same moment as any other event, like giving support or picking a house card.
(The bold word any gives the impression that it can occur at the same time, I don’t think the rules ever mention that events cannot happen at the same time.)
From the rulebook: Gifting Power Tokens
Players can now freely gift power tokens to other players at any time.
Q: When a player gets a 7th castle, he instantly wins. How instant is instant? Will all the stadia of the Combat be resolved before someone wins the game? Including retreating enemy units and the uncontrolled castle they may take control of by retreating to?
Imagine a stupid, or unexperienced, or very drunk player (option 3 may sometimes apply to me ? )
He has 6 castles. With 1 march order, he marches 2 units to 2 different areas.
1 unit to an unoccupied castle (gives him 7 castles) and the other unit marches to an non-castle area of an opponent. He wins the combat, and the other player retreats to.. an other unoccupied castle! It could be that 2 players have 7 castles now. Should the players use the tie breaker(s) to decide who won the game? Or is the game ended at an earlier moment?
Q: When Targaryen uses the Viserys ability to discard Khal Drogo, will Khal Drogo be removed from the game?
Maybe mention that the Viserys - KhalDrogo combo doesn't make KhalDrogo get removed from the game, becouse Khal Drogo isn't played. People may not be sure about this.
Q: What final combat strength will the 'A Dance With Dragons' card Mance Rayder give?
A Dance With Dragons cards Mance Rayder says that your final combat strength is equal to the position of the Wildling Threat token.
My suggestion: tell in the FAQ whether that means the combat strength becomes 1,2,3,4 etc or a combat strength equal to the Wildling Strength. I am sure people will make mistakes with this.