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kolya0m1
King Nero 4 hours ago

Yooo another?

King Nero 5 hours ago

One more for fast 3P

amiramir 5 hours ago

hi

twatkins3 5 hours ago

need one more for 3p. we're both here and readied

lamuerteazul 6 hours ago

1 more needed for 3p

AhmdElonsndME2MarsRYvr- 7 hours ago

33

AhmdElonsndME2MarsRYvr- 7 hours ago

Yoo feed can u make a ep and stay?

fedda 11 hours ago

I can make. 3p or 6p?

AhmdElonsndME2MarsRYvr- 11 hours ago

looking for some nonrp live games can anybody create?

klevushkin 12 hours ago

2/3 live

smssf 13 hours ago

3o live

AhmdElonsndME2MarsRYvr- 14 hours ago

Any unrated lives?

BobertRaratheon 15 hours ago

yes

kolya0m1 15 hours ago

Is anyone alive here?

kolya0m1 15 hours ago

hello

sutusendi 15 hours ago

Active 6p pbem, come guys 😁

DaanSengers 19 hours ago

3p live up

Chirque 19 hours ago

1 more for 3p live

Chirque 19 hours ago

2/3

Chirque 19 hours ago

3p live up

I never asked for this.



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Wallygator7070
Blacksmith's Apprentice

Posts: 9
Games: 25
Rank Points: 102
Member since: 2022-Jul-29

Topic: Teamplay 3v3 or 2v2v2 for balancing
Posted: 2022-Sep-28 09:57
Hi all,

Kinda new here, so pardon me if this has been already discussed (I did my search though).

Since, all house have their strength and weaknesess maybe it would be good idea for balancing game for competitive purposes by Introducing Team Mode.

Core ideas:
1. Team wins when one of the house in the Team gets 7th castle/fortress
2. Team members cannot be directly adjacent to each other - orherwise it would be race for vacating the castles for your Team mate.
3. Natural teams would be then:
   a. Team 1: Stark, Lanni, Martell
   b. Team 2: Greyjoy, Tyrell, Baratheon

Key questions:
1. Would this be viable in generally?
2. What other rules and restrictions should apply?
3. Team 1 would have obvious advantage in stars/special orders, Team 2 would have battle advantage - would these be balanced by other factors or still any of teams would be imba?
4. Are any other team compositions viable?

Any thoughts appreciated.
Necrarch
Knight of Ni

Posts: 2,217
Games: 141
Rank Points: 1,043
Member since: 2019-Feb-01

Topic: Teamplay 3v3 or 2v2v2 for balancing
Posted: 2022-Sep-28 10:53
Last time I saw this done, it was
- Win with Sum of castles instead of 7 for one person (avoid a win by giving castles)
- Adjacent teams, because unless there will be sandwiches (Lanni between G/T/B is dead turn 3 in your setup).

Was West vs East : Grey / Lanni / Tyrell VS Stark / Bara / Martell.


Strongest_Gallic
King's Councillor

Posts: 594
Games: 409
Rank Points: 3,254
Member since: 2015-Jun-01

Topic: Teamplay 3v3 or 2v2v2 for balancing
Posted: 2022-Sep-28 13:27
https://www.thronemaster.net/?goto=community&sub=forum&fid=2&tid=24807#top

That's how it was done in the old days. There's a whole discussion there to take ideas from. The first post lists the final rules.


Ser Hodor
Son Of Hodor

Posts: 758
Games: 1,358
Rank Points: 10,286
Member since: 2016-Mar-20

Topic: Teamplay 3v3 or 2v2v2 for balancing
Posted: 2022-Sep-28 22:11
Last time I saw this done, it was
- Win with Sum of castles instead of 7 for one person (avoid a win by giving castles)
- Adjacent teams, because unless there will be sandwiches (Lanni between G/T/B is dead turn 3 in your setup).

Was West vs East : Grey / Lanni / Tyrell VS Stark / Bara / Martell.

Curious how this works out, because my first thought is that by avoding sandwiches you also make it completely impossible for anyone to take a sea territory (other than Bay Of Ice).  Without that, entire dynamic is changed to an overland grind. And seems to favor the West side considerably. They have extra, non-capital Strongholds (Riverrun + Oldtown + Seagard vs King's Landing in the east) plus the only sea access to enemy territories (i.e. Winterfell and Starfall).

I wonder if switching the allegiance of the southerners (Stark/Bara/Tyrell vs Greyjoy/Lanni/Martell) would yield a better balance?

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