Most users ever online was 263 on 2020-Apr-18 20:02
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KresT_T
DokiDoki 51 minutes ago

6p live 1 more

gb730320 2 h 6 min ago

最近只要快贏就被房主結束遊戲,心情真糟糕

samofdorne 2 h 40 min ago

+1 for 3p fast

gb730320 2 h 52 min ago

3p fast

snufkin_1301 6 hours ago

3pl live 1 more

snufkin_1301 6 hours ago

+1 3pl live

D_jaja 6 hours ago

2/3

snufkin_1301 6 hours ago

+1 3pl live

D_jaja 7 hours ago

3p live up

Mofi 8 hours ago

Yes. Me too.

El Grande 8 hours ago

Since yesterday, everytime I enter the website I am being locked out automatically. Anyone else having this issue?

vyacheslav 8 hours ago

how many players?

snufkin_1301 9 hours ago

could anybody create live game?

sleep_sheep3 10 hours ago

me

gggg 11 hours ago

need 1 person

gggg 11 hours ago

2/3

gggg 11 hours ago

looking for a game

Les sept couronnes 11 hours ago

2/3

Lord Crook 13 hours ago

3 live up

Les sept couronnes 15 hours ago

New game please

Can he swing from a web? Oh, no!



Community Forum
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Duesterwald
Faceless Man

Posts: 2,604
Games: 102
Rank Points: 441
Member since: 2013-Mar-21

Topic: Differences between 2nd Edition and this version here?!
Posted: 2014-Feb-11 11:10
Update concerning the new 2nd edition map option.
JM Grip
The 8th God

Posts: 5,236
Games: 92
Rank Points: 686
Member since: 2007-Sep-28

Topic: Differences between 2nd Edition and this version here?!
Posted: 2015-Jul-01 11:33
//push

Needs further update for 2nd ED cards...


Duesterwald
Faceless Man

Posts: 2,604
Games: 102
Rank Points: 441
Member since: 2013-Mar-21

Topic: Differences between 2nd Edition and this version here?!
Posted: 2015-Jul-02 14:24
Read again, I already updated it
TheWarden
Knight

Posts: 558
Games: 123
Rank Points: 647
Member since: 2014-Jul-03

Topic: Differences between 2nd Edition and this version here?!
Posted: 2015-Aug-05 12:16
This needs update in regards to the Siege Engine options, I imagine? I actually don't understand them for creating BETA games to be honest.


CobisTaba
One Of The Kingsguard

Posts: 1,228
Games: 206
Rank Points: 975
Member since: 2013-Dec-23

Topic: Differences between 2nd Edition and this version here?!
Posted: 2015-Aug-05 13:06
This needs update in regards to the Siege Engine options, I imagine? I actually don't understand them for creating BETA games to be honest.
What do you mean? They are still in beta, so I'd say update when in the general game.
TheWarden
Knight

Posts: 558
Games: 123
Rank Points: 647
Member since: 2014-Jul-03

Topic: Differences between 2nd Edition and this version here?!
Posted: 2015-Aug-05 14:00
Yeah, I'm with. Just saying since beta usually doesn't last very long. And on a side note, I'm not sure I get all the different possible settings. What is the Siege engine limit setting for an example?


CobisTaba
One Of The Kingsguard

Posts: 1,228
Games: 206
Rank Points: 975
Member since: 2013-Dec-23

Topic: Differences between 2nd Edition and this version here?!
Posted: 2015-Aug-05 14:29
Yeah, I'm with. Just saying since beta usually doesn't last very long. And on a side note, I'm not sure I get all the different possible settings. What is the Siege engine limit setting for an example?
JM has implemented a max. of three siege engines, as ACoK has the option for three per player instead of two . And seeing how many bugs the games have (has any beta game finished yet?!) it might be in beta for a several weeks to come
KronusPL
Stonemason

Posts: 133
Games: 30
Rank Points: 46
Member since: 2015-Nov-08

Topic: Differences between 2nd Edition and this version here?!
Posted: 2015-Nov-14 02:53
Please add 'Siege Engines' and 'SE Limit' settings description.

Also please make sure to clarify in the original post the difference between Winning Condition and Dynamic Winning Condition.

The word "instantly" in the description of Winning Condition:

Winning Condition:
When not selected, the amount of areas with stronghold or castle needed to win instantly changes dependent on the number of players:
6 players -> 6 areas
5 players -> 7 areas
4 players -> 7 areas
3 players -> 8 areas

makes it sound like it adapts, after a player is defeated, and from what I understand, only Dynamic Winning Condition works that way.


Harakon
Grandmaester of Reports

Posts: 3,634
Games: 903
Rank Points: 3,430
Member since: 2014-Aug-24

Topic: Differences between 2nd Edition and this version here?!
Posted: 2015-Nov-16 10:46
Under "Tie breaker" there is still metioned that SEs are not implemented and that Tides of Battle are not implemented.
SE IS already in the game and Tides of Battle do not belong to the Tie breaker


Duesterwald
Faceless Man

Posts: 2,604
Games: 102
Rank Points: 441
Member since: 2013-Mar-21

Topic: Differences between 2nd Edition and this version here?!
Posted: 2015-Nov-17 11:41
Thanks KronusPL and Harakon!
BerDz3nA
Blacksmith

Posts: 7
Games: 49
Rank Points: 190
Member since: 2015-Oct-10

Topic: Differences between 2nd Edition and this version here?!
Posted: 2015-Nov-27 09:18
The no card for wildlings has to be fixed !
Duesterwald
Faceless Man

Posts: 2,604
Games: 102
Rank Points: 441
Member since: 2013-Mar-21

Topic: Differences between 2nd Edition and this version here?!
Posted: 2015-Nov-27 10:23
BerDz3nA what do you mean?
chubako
King's Councillor

Posts: 473
Games: 426
Rank Points: 2,936
Member since: 2014-Oct-22

Topic: Differences between 2nd Edition and this version here?!
Posted: 2015-Nov-27 14:44
he means that the wildlings cards should be the next implementation.

Right now there is no card when battling the wildlings, where in 2nd ed there is a wildling deck
BerDz3nA
Blacksmith

Posts: 7
Games: 49
Rank Points: 190
Member since: 2015-Oct-10

Topic: Differences between 2nd Edition and this version here?!
Posted: 2015-Nov-29 18:56
he means that the wildlings cards should be the next implementation.

Right now there is no card when battling the wildlings, where in 2nd ed there is a wildling deck

Yeap thats what I mean. Please change it.
Lannie85
Protector Of The Realm

Posts: 6,063
Games: 871
Rank Points: 6,222
Member since: 2014-Feb-25

Topic: Differences between 2nd Edition and this version here?!
Posted: 2015-Nov-29 18:58
It's quite difficult to implement BerDz3nA, so it will take some time but it really is the next best thing that will be upgraded.



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