eilon53 2 h 0 min ago

2/3 live

travis23 4 hours ago

3p live's up

Daredevil Z 5 hours ago

3p fast, welcome

First Sword of Braavos 6 hours ago

2/3

First Sword of Braavos 6 hours ago

Sad this game is less popular these days

Kamil14 9 hours ago

If they don't controll any castles/strongholds and have units, then they still participate in bidding

Kamil14 9 hours ago

They are in the game as long as they have at least one land unit.

The Sphinx 10 hours ago

If a player possess 0 castles or strongholds and a clash comes, are they able to bid the tracks?

Sean_Snow 10 hours ago

And that's how Dusteppe became a turncoat

Sean_Snow 10 hours ago

And rhapsody how Dusteppe became a turncoat

Sean_Snow 10 hours ago

And rhapsody how Dusteppe became a turncoat

holtaf 11 hours ago

There's no way to cancel if you had pressed proceed

dusteppe 12 hours ago

Is it possible to cancel an attack after clicking proceed? I clicked the wrong region by accident

zbh711 12 hours ago

2/3

zbh711 13 hours ago

anyone 3p live?

omriex7 14 hours ago

3p live 2/3

snufkin_1301 15 hours ago

why kick?

snufkin_1301 15 hours ago

could anybody create live game?

omriex7 16 hours ago

3p live 2/3

travis23 19 hours ago

3p live's up

Spit it out! We won't laugh...



Community Forum
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Bukavu
Blacksmith's Apprentice

Posts: 142
Games: 31
Rank Points: 80
Member since: 2016-Sep-15

Topic: Draft Variant: Confirmation and draft
Posted: 2016-Nov-13 15:02
Gentlemen, in order to shorten the draft somewhat, you are allowed to, but certainly not required to, send me a private message with a listing of your top x number of picks with instructions if desired.

********************
For example:
Karhold
5th slot on the Iron Throne track
Catelyn Stark

If those three are gone, I will draft when I get off work.
********************

Again, this is only recommended if you are certain.  Cheers and welcome to our game!


deranger
Squire

Posts: 121
Games: 55
Rank Points: 394
Member since: 2016-Mar-30

Topic: Draft Variant: Confirmation and draft
Posted: 2016-Nov-13 15:28
Under the rules I wrote up, you can't choose Karhold before choosing a capital that borders it (only Winterfell, as that's the only stronghold/castle bordering there, in this case). Are we still using those rules, or did something change? Just checking.

Also, what sets of house cards are draftable on this first playthrough?

Bukavu, I don't want to put more pressure on you, so once we clarify house cards, I can start a list of currently available things to draft, and cross off cards and track positions as they're taken, and cross of potential captials as they're eliminated by being chosen or by a player owning territory next to them. For example, a player choosing Moat Cailin as their starting territory would upgrade Moat to a stronghold, downgrade winterfell and seagard to castles, and would elminiate anyone from choosing winterfell, white harbour, or seagard as their captial. If that person chose seagard as their non-capital territory, Riverrun would be crossed off the list of potential captials (but not downgraded).

If anyone has any questions on the rules, we should get that sorted now.

Sorry for delaying this slightly, but I think clarification now will speed up the game and avoid unhappiness later.
BranisStannis
Warden Of The North

Posts: 124
Games: 219
Rank Points: 2,114
Member since: 2013-Jun-24

Topic: Draft Variant: Confirmation and draft
Posted: 2016-Nov-13 15:35
Well, my assumption was that you can only pick existing strongholds or castles only. I think it would the game a lot if the castle number grows as getting to 7 would be too "easy".

Assumed that we play with 2nd edition house cards


deranger
Squire

Posts: 121
Games: 55
Rank Points: 394
Member since: 2016-Mar-30

Topic: Draft Variant: Confirmation and draft
Posted: 2016-Nov-13 15:57
Well, my assumption was that you can only pick existing strongholds or castles only. I think it would the game a lot if the castle number grows as getting to 7 would be too "easy". That's the way it's stated currently, so we're on the same page there.

Assumed that we play with 2nd edition house cards No expansion cards, right? I'm not familiar with the AFFC or ADWD house cards, so that would work for me.

Bukavu, can we get an official ruling on both of these?
Bukavu
Blacksmith's Apprentice

Posts: 142
Games: 31
Rank Points: 80
Member since: 2016-Sep-15

Topic: Draft Variant: Confirmation and draft
Posted: 2016-Nov-13 16:45
Yes to both of those. I was deliberately picking obscure choices for my example, so as to not influence anyone's choices.

I love the list idea, thanks.


deranger
Squire

Posts: 121
Games: 55
Rank Points: 394
Member since: 2016-Mar-30

Topic: Draft Variant: Confirmation and draft
Posted: 2016-Nov-13 19:17
Agh, first pick is torment. I guess I'll stay true to my word and pick Loras. I'm excited this is happening.

List of all pickable things incoming momentarily.

Another question for our mod- Victarion and Saladhor have been made generic, but is Ser Davos's ability still specific to Stannis, or does his ability apply to whomever your 4 is (the answer to this doesn't affect my choice, don't worry).
BranisStannis
Warden Of The North

Posts: 124
Games: 219
Rank Points: 2,114
Member since: 2013-Jun-24

Topic: Draft Variant: Confirmation and draft
Posted: 2016-Nov-13 19:26
I would stay whomever your 4 is as it is the effect after all.


Bukavu
Blacksmith's Apprentice

Posts: 142
Games: 31
Rank Points: 80
Member since: 2016-Sep-15

Topic: Draft Variant: Confirmation and draft
Posted: 2016-Nov-13 19:28
Yes, Davos applies to your 4, whoever it is.


deranger
Squire

Posts: 121
Games: 55
Rank Points: 394
Member since: 2016-Mar-30

Topic: Draft Variant: Confirmation and draft
Posted: 2016-Nov-13 19:45
Available Draft Picks
Click for details.

Legend:
"-" preceding the item means that item has been drafted for this game
"~" preceding the item means that item cannot be chosen as a capital (as it borders the capital of a chosen capital)
"*'House Name'*" preceding the item means that territory cannot be chosen at all, except by the player who has the capital bordering that territory (their house name will be put in where 'House Name' is)

House Cards:
4:
Stannis
Tywin
Eddard
The Red Viper
Euron
Mace
3:
Renly
The Mountain
Robb
Areo
Victarion
- Ser Loras
2:
Ser Davos
Brienne
Ser Jaime
The Hound
Roose
Greatjon
Darkstar
Obara
Balon
Theon
Randyll
Ser Garlan
1:
Salladhor
Melisandre
Ser Kevan
Tyrion
Ser Rodrick
The Blackfish
Arianne
Nymeria
Dagmar
Asha
Margery
Alester
0:
Patchface
Cersei
Catelyn
Doran
Aeron
Queen of Thorns

Influence Track Spots:
The Iron Throne Track:
1 (The Iron Throne)
2
3
4
5
6
The Fiefdoms Track:
1 (The Valerian Steel Blade)
2
3
4
5
6
The King's Court Track:
1 (The Messenger Raven)
2
3
4
5
6

Capitals:
Winterfell
White Harbor
Flint's Finger
Moat Cailin
Seagard
Pyke
Riverrun
The Eyrie
Lannisport
Harrenhal
Crackclaw Point
Dragonstone
King's Landing
Highgarden
The Reach
Storms End
Oldtown
Yronwood
Sunspear
Starfall

Also, Moderator, I have another question for you as my rules were somewhat ambiguous on this point- If selects riverrun as their capital and another person selects crackclaw, can either of them select harrenhal as their starting territory? My rules right now only state:
6. No capitals adjacent to territory controlled by another player, except sea (however, non captial placements can be adjacent to another player's non-capital placements)
---- This is to force a little bit of breathing room. Seas are too big, however, and I don't think being able to have THAT much control with a boat should be allowed.
Bukavu
Blacksmith's Apprentice

Posts: 142
Games: 31
Rank Points: 80
Member since: 2016-Sep-15

Topic: Draft Variant: Confirmation and draft
Posted: 2016-Nov-13 20:42
I would like to put forth a solution to this that is consistent with the game.  With the exception of Stark, no house gets to start with a second castle.  So, the idea would be that you start with any castle you want and any adjacent non-castle territory. That fixes the breathing space issue.


deranger
Squire

Posts: 121
Games: 55
Rank Points: 394
Member since: 2016-Mar-30

Topic: Draft Variant: Confirmation and draft
Posted: 2016-Nov-13 21:04
I would like to put forth a solution to this that is consistent with the game.  With the exception of Stark, no house gets to start with a second castle.  So, the idea would be that you start with any castle you want and any adjacent non-castle territory. That fixes the breathing space issue.
And I assume no adjacent castles still? The case still exists if someone chooses Lannisport and someone chooses Harrenhal- can either take stoney sept? If someone selects Harrenhal and the stoney sept, can someone else then take Lannisport? I can see the merits of doing a number of different ways. I don't think your rule adjustment fixes the issue (so I don't think starting on 3 mustering points should be disallowed based on that). (Just want to reitterate that you're the moderator, and I will follow your final decision.)
Bukavu
Blacksmith's Apprentice

Posts: 142
Games: 31
Rank Points: 80
Member since: 2016-Sep-15

Topic: Draft Variant: Confirmation and draft
Posted: 2016-Nov-13 21:23
My opinion, and it will add value to choosing your territory early, is that you may not place either of your starting territories next to an already occupied territory. So, in your scenario, if someone picked Harrenhal and then Stoney Sept, no on could start with Lannisport.


deranger
Squire

Posts: 121
Games: 55
Rank Points: 394
Member since: 2016-Mar-30

Topic: Draft Variant: Confirmation and draft
Posted: 2016-Nov-13 22:04
My opinion, and it will add value to choosing your territory early, is that you may not place either of your starting territories next to an already occupied territory. So, in your scenario, if someone picked Harrenhal and then Stoney Sept, no on could start with Lannisport.
But if someone chose Harrenhal as a captial and then someone chose lannisport, then noone would be able to choose stoney sept? Are you upholding the "starting territory can't be a castle" rule? If someone were to choose the land locked route in that case, with two starting territories, they would need to choose their two territories quickly to make sure they were able to take advantage of that (you know which case I'm refering to, right?)
Bukavu
Blacksmith's Apprentice

Posts: 142
Games: 31
Rank Points: 80
Member since: 2016-Sep-15

Topic: Draft Variant: Confirmation and draft
Posted: 2016-Nov-13 22:07
Yes, I agree with that.


Bukavu
Blacksmith's Apprentice

Posts: 142
Games: 31
Rank Points: 80
Member since: 2016-Sep-15

Topic: Draft Variant: Confirmation and draft
Posted: 2016-Nov-13 22:38
Ok, here is the ruling.  You may start with two castles if you wish.  The tradeoff of a mustering point for a crown or barrel is a choice that each lord should be allowed to make for himself.



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