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Ashlander
sydneygas 3 hours ago

one more again

sydneygas 4 hours ago

one more needed

sydneygas 4 hours ago

3p live is up

D_jaja 4 hours ago

Silver Den game started

D_jaja 4 hours ago

2/3

D_jaja 4 hours ago

3p live up

IronStandsEternal 18 hours ago

3/6p... you are welcome to join

IronStandsEternal 18 hours ago

3/6p

IronStandsEternal 18 hours ago

2/6p

IronStandsEternal 18 hours ago

6p live game is up in case someone wants to play

D_jaja 18 hours ago

2/3

D_jaja 18 hours ago

3p live up

D_jaja 21 hours ago

2/3

D_jaja 21 hours ago

Ok no interest in 6P live, then maybe 3P?

D_jaja 21 hours ago

How much players?

JaqenHghar0 21 hours ago

pbem for beginners?

D_jaja 23 hours ago

Lets try it... 6P live up

smssf 25 hours ago

hostless 3p live

Silver Den 26 hours ago

Legend, thank you very much

Ihor 26 hours ago

Done

You fight like a dairy farmer.



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Necrarch
Knight of Ni

Posts: 2,038
Games: 135
Rank Points: 1,003
Member since: 2019-Feb-01

Topic: House Analysis - Lannister
Posted: 2021-Oct-15 10:44
For those wondering if Lanni needs some help sometimes, I am just ending one of my most well-played Lanni games in WCup finals.

Exterminated Tyrell, played 3 successful Cersei (too bad Tyrell used QoT with his dying breath, I could have done another one), been betrayed by Grey, Martell ends up taking the loot. Result if everything ends as planned, 2 castles, 5th place. ^^

#Lannilife (and poor Tyrell, no CoK, he had no chance).

Have a look at it, it's beautiful, even if it's not successul.
https://game.thronemaster.net/?game=269410


Jayden0920
Master Blacksmith

Posts: 14
Games: 57
Rank Points: 236
Member since: 2022-Jan-07

Topic: House Analysis - Lannister
Posted: 2022-May-13 09:13
This means that you can’t realistically hold the Golden Sound against a determined Greyjoy. You shouldn’t cede it without a fight, and need to keep what ships you have alive as long as possible to pester the Ironborn naval forces, but if you don’t have an alliance with them the chances of you holding Golden Sound for an entire game are effectively nil.  But if you can make peace or catch enough breaks to fill Lannister’s entire land holdings, rendering Stoney support orders unraidable, then it becomes a fortress that only a very concerted effort by multiple houses, or a very unfortunate Web Of Lies, will be able to break into.  And within that fortress, you have all the supply (if not crowns) you could ask for, but more on that in a bit.
You can march+1 in Stoney Sept and to protect Riverrun,Harrenhal and Searoad Marches.
Ser Hodor
Son Of Hodor

Posts: 753
Games: 1,331
Rank Points: 10,054
Member since: 2016-Mar-20

Topic: House Analysis - Lannister
Posted: 2023-Mar-03 23:17
Over time, I have transitioned my standard opening to a double land march + CP in port. I spread the troops out to Blackwater, Harrenhall and Riverrun.

It sometimes takes some explaining to an antsy GJ that Lannister taking Riverrun on turn 1 does not really endanger Pyke if they are also emptying Lannisport rather than mustering there.  Yes, if a Muster comes up and Ironman Bay is empty, they can drop a red ship in there.  But that takes one of the mustering points from Riverrun, so at most they can use the other to create a single siege engine, either there or in Lannisport.  That means a max combat strength of 5, while GJ can see this coming and muster a Knight to bolster the existing garrison for 4 base defense.  In the worst case scenario, you happen to draw Sea Of Storms (no raids) on top of the muster, you can get up to 8 attack str with double Ironman ships and the siege in LP. But that still does not defeat Balon/garrison/defense order/blade, so you would also have to layer in a disastrous Clash that results in Greyjoy losing the fiefdom advantage while also still lagging behind in turn order (and not having a star for a +2 defense to compensate). And as Lanni, I would have to fully commit to this highly risky mustering strategy before knowing the result of such a Clash, so I would never risk what is otherwise a perfectly solid position on it.

In any case, the point is that even I consider it safe to leave Ironman Bay open on turn 1 with Lanni in Riverrun so long as he is also moving all his troops out of Lannisport. I think most high level players understand this reasoning, but it took me a minute to figure out that if you are going this route, it is actually less threatening for Lanni to put their knight in Riverrun than a footman - because the footman can be upgraded to a siege after making a ship, but the knight cannot.
Necrarch
Knight of Ni

Posts: 2,038
Games: 135
Rank Points: 1,003
Member since: 2019-Feb-01

Topic: House Analysis - Lannister
Posted: 2023-Mar-04 02:44
Interesting one. Tend to think it also depends on your relationship with Bara and Tyrell, to decide what's the criticality of Blackwater and Searoad.


SerOberynMartell
Knight of the Water Gardens

Posts: 856
Games: 588
Rank Points: 3,843
Member since: 2014-Dec-16

Topic: House Analysis - Lannister
Posted: 2023-Mar-04 03:02
Over time, I have transitioned my standard opening to a double land march + CP in port. I spread the troops out to Blackwater, Harrenhall and Riverrun.

It sometimes takes some explaining to an antsy GJ that Lannister taking Riverrun on turn 1 does not really endanger Pyke if they are also emptying Lannisport rather than mustering there.  Yes, if a Muster comes up and Ironman Bay is empty, they can drop a red ship in there.  But that takes one of the mustering points from Riverrun, so at most they can use the other to create a single siege engine, either there or in Lannisport.  That means a max combat strength of 5, while GJ can see this coming and muster a Knight to bolster the existing garrison for 4 base defense.  In the worst case scenario, you happen to draw Sea Of Storms (no raids) on top of the muster, you can get up to 8 attack str with double Ironman ships and the siege in LP. But that still does not defeat Balon/garrison/defense order/blade, so you would also have to layer in a disastrous Clash that results in Greyjoy losing the fiefdom advantage while also still lagging behind in turn order (and not having a star for a +2 defense to compensate). And as Lanni, I would have to fully commit to this highly risky mustering strategy before knowing the result of such a Clash, so I would never risk what is otherwise a perfectly solid position on it.

In any case, the point is that even I consider it safe to leave Ironman Bay open on turn 1 with Lanni in Riverrun so long as he is also moving all his troops out of Lannisport. I think most high level players understand this reasoning, but it took me a minute to figure out that if you are going this route, it is actually less threatening for Lanni to put their knight in Riverrun than a footman - because the footman can be upgraded to a siege after making, but the knight cannot.

Lol that's my WCup captain Zesty18's signature opening Lanni move for those exact reasons, and I know other players are picking it up as well


Ser Hodor
Son Of Hodor

Posts: 753
Games: 1,331
Rank Points: 10,054
Member since: 2016-Mar-20

Topic: House Analysis - Lannister
Posted: 2023-Mar-04 03:46
Interesting one. Tend to think it also depends on your relationship with Bara and Tyrell, to decide what's the criticality of Blackwater and Searoad.
My opinion is that you can never really know what your relationship is with another house on Turn 1.  All you have is what they have said, and what they do is ultimately going to be what matters.
PMeisterGeneral
Knight

Posts: 108
Games: 125
Rank Points: 578
Member since: 2019-Apr-27

Topic: House Analysis - Lannister
Posted: 2023-Jul-19 23:34
In my games as lannister I tend to find myself comparatively poor in the middle game and end up towards the bottom of each influence track in a clash. Lannister lacks a good cp territory like castle black for instance. I've suggested before that Tywin's effect could give you 4 power tokens and still not be anywhere near broken.

Riverrun and harrenhal are raidable and stony Sept will always have a support order on it. Hard to stay afloat financially especially if holding off greyjoy or baratheon.


Ser Hodor
Son Of Hodor

Posts: 753
Games: 1,331
Rank Points: 10,054
Member since: 2016-Mar-20

Topic: House Analysis - Lannister
Posted: 2023-Jul-22 04:19
Having turn order advantage is important for this reason.  When Lanni can raid first, putting one in Blackwater protects Harrenhall.  Add in Lannisport and its port, and you have production that is alright enough.  Plus, if you have an alliance with Greyjoy, you can consistently CP in Riverrun.  It's not entirely safe, of course, but if GJ is going to betray you, they are unlikely to do it via raiding a single CP on a whim.

Alternatively, the raven allows for you to swap in CPs after confirming they will be safe (and knowing the Wildling card is often worth a several tokens in itself).  But in the longer term, the throne is much cheaper to hold on to than it.
Freyeik
Blacksmith

Posts: 1
Games: 31
Rank Points: 182
Member since: 2020-Sep-26

Topic: House Analysis - Lannister
Posted: 2024-Jan-05 17:19
I think lannister has been boiled down to this. T1 hope and pray greyjoy doesnt attack you. If he doesnt great! If he does ouchy. For T1 opening you either go triple consoidate power opening or move your knight to harren footman to river and blackwater. Next you need to talk to Tyrell. If Martell decides to attack Tyrell then awesome if not things get complicated. If a southern allinace occurs then you really should offer Tyrell searoad you really need to. You do NOT want to get in a war with Tyrell its awful. He will eventually break Stoney Sept support and then Blackwater will fall and then eventually Searoad will fall to Tyrell as well so you are losing Searaod anyway eventually if Tyrell decides to ally with Bara in the center of the board rather than you and once you lose those two crucial spots on the board you are done. The only way you can win in the mid game if that happens is a well timed clash and you bid really good and greyjpoy is out of balon but it almost never happens. Now to back track lets assume you are in the mid game and let Tyrell have searoad. You have Stoney Sept support and blackwater is secure what next? Well keep playing safe and try not to die it is quite hard. You will need to huddle and be patient. Always look at Greyjoy for a stab. You can also slowly huddle on Crackclaw building a addittional support hub in Harren just like stoney. After that you can move on towards Kings landing and maybe the reach late game building a support hub in blackwater but thats a dream. Possible but requires luck, patience, and of course diplomacy LOTS OF IT. The throne is extemely extemely immportant for you if you are going south. Being able to raid first is vital and marching first and using cersei is juicy. Overall look at Greyjoy in the north to see how he is doing, pray Tyrell plays nice. If Martell and Tyrell fight you could be getting ideas and keep Baratheon low he is your mortal enemy. Whichever Martell attacks you should gang up on. If Martell attacks Tyrell be wary and patient. If Martell is harassing Baratheon then harrass Baratheon for sure. Again be very cautious. Dont loose blackwater. Dont get greedy and place a consolidate power instead of a support. It is very easy to die as Lannister. The most realistic win condition strategy is (assuming you never had the chance to stab greyjoy and get pyke) Is definitely Lannisport, Riverrun, and Harrenhal. Next would be probably be Crackclaw with the massive support in Harren you set up. And then Seaguard with a well timed Cersei at the end to stop the greyjoy counter attack. That leaves you with 5 castles in the end. It honestly probably isnt enough because your land count is so bad but it is possible. Lannister is hard. Thanks for reading!

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